• Linespace: A Sense-Making Platform for the Blind

    Linespace is a tactile display system for blind users. The foundation of our system is a large 140x100cm display area, on which the system creates raised tactile lines with the help of a 3D printer. The foot switch allows users to enter text and issue commands by talking to the computer. In the video you see a user using this system to find homes in Berlin

    What an amazing use of 3D printing.

    Linespace is a product of the Human Computer Interaction Lab at the Hasso-Plattner-Institut. Check out their site for some other interesting projects including the “Protopiper” that made the rounds recently.

  • Marvin Minsky Reflects on a Life in AI →

    I’m sad to hear that Marvin Minsky has passed away. I love this interview with him in his amazing house from October of last year.

    What a brilliant mind.

  • The Clock of the Long Now

    “My name is Danny Hillis, and I’m building a clock that will last for 10,000 years.”

    Public Record has released an excellent new video about the Clock of the Long Now. It’s a great introduction if you haven’t heard about the project, but if you’ve been following along you can see they’ve made a lot of progress in the last few years.

    For more, check out the Long Now website or read Stewart Brand’s book “The Clock of the Long Now”

  • Why Did Hideo Kojima Leave Konami? →

    As such, some people within the video-game industry contend that his resignation was less a result of personal or artistic differences than of tectonic changes in the business—namely, the move away from console games and toward the domain of the mobile device.

    If that were the case then why did neither the CEO or president of Konami show up to pay respect to the guy responsible for virtually all their videogame success?

    It’s a shame so much of Kojima’s career was working for Konami. They clearly didn’t deserve him.

    I can’t wait to see what he does next.

  • Unraveling The Enigma Of Nintendo's Virtual Boy, 20 Years Later →

    Benj Edwards wrote an unbelievable thorough and surprisingly poignant history of Nintendo’s ill-fated virtual reality console for Fast Company.

    I’ve wanted a Virtual Boy for 20 years now, first as a piece of futuristic tech, later as a curiosity. I may finally have to buy one. What a great article.

  • All About Hugelkultur - The Ultimate Raised Garden Bed →

    I just discovered hugelkultur while doing some research for the raised beds I’m planning to build this fall. I’m really surprised I’ve heard about or seen one before. Fascinating stuff.

    Lots more examples in this video.