Excellent interview with Autechre, including a track by track breakdown of their new EP L-event.
I bought this copy of Time from January 10, 1964 on eBay about ten years ago. I am finally going to clean it up and print a larger version for my office.
Here is an excerpt of the article “The Dymaxion American”.
This might be my all time favorite illustration.
The recent uproar about the 2DS and specifically John Gruber’s post that they should give in and start making iOS games has a lot of people speculating on what Nintendo needs to do to stay alive. While I read a lot of ideas, this post is mostly in response to John Gruber’s “Nintendo in Motion”, John Siracusa’s “Nintendo in Crisis”, and Marco Arment’s “Mutex Nintendo”.
Up until Gruber revisited his admittedly terse blurb with a longer post, all the arguments I read suggested Nintendo become a software only company, or hunker down and continue along the same path. His suggestion that they do both was a revelation and really got me thinking.
Many people want Nintendo to just dump hardware, but lumping both hardware platforms together is foolish. The Wii U is a miserable failure in a long series of disappointments, while the 3DS is a profitable and popular device in a growing sector. I see a very logical divide between the two. On the software side Nintendo has made a unique differentiation between old games (sold on the Virtual Console) and new games. In this article I’m proposing a way to take advantage of those divisions to develop a presence on iOS/Android and other consoles without totally “selling the farm” and quiting the hardware business.
If I were to take over for Iwata tomorrow, this is what I would do:
- Kill the Wii U
- Make the Virtual Console available on iOS and other consoles
- Double down on the 3DS / future portable
1. Kill the Wii U
Every single selling point of the Wii U has been a failure. It was initially pitched as a half generational step above the current Xbox and PS3. While opinions differ, the Wii U is at best of similar power to the current generation. The revolutionary GamePad and extra graphics power were going to make it the perfect home for Xbox and PS3 ports in addition to Nintendo’s always successful first party games. Thinking that gamers would pay a premium for old ports when the originals are in dollar bins was nuts. Third party developers are moving away from the platform fast. Oh, and the GamePad? You can only use one at a time and the batteries last three hours.
To make matters worse Nintendo employed the kitchen sink approach to the Wii U controller options. There’s a GamePad that’s like a tablet only crappier, and you can use your WiiMote (but only the Wii plus versions!) and there is an Xbox style “pro controller” as well! No one knows what the hell is going on with this thing. Even people who own them have a difficult time explaining the system. Which games work with which control schemes? I don’t know, and your average soccer Mom sure as hell doesn’t either. Remember the halcyon days of seeing a woman bowling with a WiiMote in a TV commercial and completely understanding Nintendo’s vision? That’s over now.
But worst of all is the name. Possibly knowing they had a turd on deck, Nintendo tried to piggyback off the Wii’s success and named it the Wii U (because it’s at college?). The problem is tons of people think the GamePad is an accessory for the original Wii. Iwata says the name has been disastrous for their marketing.
Wii U Development Time is Killing Them
Miyamoto admits Nintendo completely underestimated the switch from SD on the Wii to HD on the Wii U. That explains why it’s been out for nearly a year with no blockbuster software. No major Mario game, no new Zelda, no Smash Brothers, no Mario Cart - Nintendo has made these games dozens of times yet has failed to get a single one out in the first year.
The broken development cycle means that going into this Fall’s new console market, Nintendo’s tent pole games are Pikmin 3 (3rd version of a cult hit RTS), and Legend of Zelda: Wind Waker HD (HD remake of a 10 year old Zelda game). That’s not going to cut it.
Xbox One and PS4
The video game news cycle has already passed Nintendo by. This Fall there will be two new consoles that will destroy the Wii U in technical ability, software library, non-game entertainment options, and online capabilities. If Nintendo hasn’t captured significant mind share by now, doing so will be much more difficult once the new Sony and Microsoft machines are out.
With the exception of the Wii, Nintendo has been losing ground on consoles since the launch of the Nintendo 64 in 1996. As much as I hate to say it, I would stop throwing good money after bad and kill the Wii U immediately.
2. PUT THE VIRTUAL CONSOLE ON IOS AND CONSOLES
Virtual Console as Guinea Pig
Microsoft and Sony also sell ports of their older games on modern systems. Their older games are sold alongside modern digital releases in the same e-shops. From the beginning Nintendo chose to sell older ports under the Virtual Console brand that has now spanned two generations and six years. Sites report “What’s out on the Virtual Console” instead of just listing virtual releases.
If I were running Nintendo I would take advantage of the Virtual Console braaaaand, immediately release a Nintendo Virtual Console app for iOS, and start porting as many old NES, SNES, Game Boy, and GBA games as possible. The controls for the older games would be less difficult on touch screens. The cheap cost of porting (relative to new development) plus the the power of nostalgia should make Nintendo a TON of money even in the $3-7 price range.
Gruber may be right that new iOS games could be released at a higher price point. iOS sales charts suggest otherwise, and other popular developers (namely Square Enix) have failed to sell well above $10. I would experiment with the Virtual Console first. Nintendo would certainly get an awful lot of data very quickly.
I would also consider moving the console version of the Virtual Console to Xbox and PS3 in the exact same way. The Wii U Virtual Console games are already running in HD.
If for some reason this fails then let the Virtual Console brand take the fall. If it succeeds (I think it will) then Nintendo could use it to push people towards its hardware based flagship titles, and / or start developing new games from the ground up for these platforms like Gruber suggests.
3. DOUBLE DOWN ON THE 3DS
Like Apple, developing hardware and software has always been integral to Nintendo’s culture. I agree with John Siracusa and Marco Arment that they should remain a hardware company. And there is no question that physical controls allow for much deeper game play. Not to mention the fact that Nintendo commonly makes 30+ hour mobile games that have to carry a $30-$40 price point.
As the explosion of smartphones and tablets has shown, computing is moving toward mobile. This is a huge advantage to Nintendo over their gaming rivals Sony (strong console, mediocre handheld), Microsoft (Windows mobile isn’t working), and Valve (zero mobile).
Unlike their consoles, Nintendo’s handhelds have always been popular, and are trending up rather than down. The original DS is the 2nd highest selling video game system of all time, second only to the Sony PlayStation 2. The original Game Boy sold more than the NES and SNES combined, and the Game Boy Advance (the weakest Game Boy ever) sold more than either the Xbox or PS3. These are very popular systems that move a ton of software.
Nintendo needs to take advantage of their aptitude for crafting fun and unique mobile experiences and refocus their resources on improving mobile hardware.
Siracusa is right that Nintendo absolutely needs to improve the usability of its e-commerce experience. It is terrible. They also need to either find a way to make their version of social gaming work better (even though as a father I applaud their dedication to security) or give up on playing cop and open it up.
And Gruber is right that the current screen resolution on the 3DS is horrible. Even free mobile phones have Retina screens now. That has to change fast.
Get back into the living room?
Without a TV based console Nintendo should develop a cheap piece of TV connected hardware that will enable the future DS to push games to the TV and use the handheld as a WII U style GamePad. Airplay has been out for years. The Wii U does this today in reverse. This capability should be well within Nintendo’s skill set.
I highly doubt Nintendo will kill the Wii U anytime soon. Even though the 3DS is doing quite well today it launched (with a lousy lineup) to extremely bad sales. A price drop and loyalty program gave it the jolt it needed to become competitive. Maybe the Wii U price cut announced last week with be the catalyst Nintendo needs to get moving.
But with the Xbox One and PS4 crushing them on the high end, and iOS and Android absolutely dominating mobile gaming, Nintendo’s famously patient approach may end up serving them very, very poorly. I really worry that by spreading themselves too thin they will lose on all fronts. I certainly hope they figure out how to stay relevant.
In the late summer of 2000 I moved to Taos, New Mexico to build Earthships for a couple of months.
When I got there I found an awesome little apartment in a converted barn on the north end of town. I didn’t know anyone in NM going into it, and once there all the people I met lived in the Earthship community about 20 minutes away. So on the weekends I would wander around town and often ended up hanging out at the ashram there. The Neem Karoli Baba Ashram.
I didn’t know much about ashrams or Hinduism, but the people were friendly and interesting, and the food was delicious. I knew so little that I was really surprised when the place went nuts one day when a guy in a wheelchair rolled in. Turns out it was Ram Daas.
There was always an enormous kettle of chai on the stove filling the air with with most delicious spicy smell. I can’t remember who gave me the recipe, but I wrote it down on half an index card and then lost it for nearly 10 years. A few months ago I took an old suitcase to Salvation Army and luckily checked the front pocket before dropping it off. I was elated to find my stained and now yellowed recipe.
While I would rather lose a finger than give up my iPhone it’s kind of sad that I’m not creating notes like this to lose and then joyously find anymore.
If you like chai, or are chai curious, make this recipe. It’s awesome.
Neem Karoli Baba Ashram Chai
- 1 cinnamon stick
- 1/2 teaspoon whole peppercorns
- 1/2 teaspoon cardamom
- 1/2 teaspoon whole cloves
- 1/2 teaspoon whole ginger
- 10 ounces milk
- 1/2 teaspoon loose black tea
Put in pan, heat to boil. Let simmer 20 minutes.
Evolution is one of the central themes of this book, as of all my books, for the simple reason that it is the central, enabling process not only of life but also of knowledge and learning and understanding. If you attempt to make sense of the world of ideas and meanings, free will and morality, art and science and even philosophy itself without a sound and quite detailed knowledge of evolution, you have one hand tied behind your back.
- Daniel Dennett in Intuition Pumps And Other Tools for Thinking (2013)
An interesting project to control a light with a webserer by Rodrigo Neri popped up on Hacker News recently. While I liked his solution I did basically the same thing in under an hour for $50 three weeks ago. I thought I should share.
I work at an e-commerce company where we fulfill the orders ourselves. The guys who pick orders generally do so in large batches, then work on other projects during the day. The warehouse manager requested a light that would turn on when the order queue hit a certain threshold to let the guys know it was worth stopping other jobs to pick orders. The manager wouldn’t have to bark orders at them, and they wouldn’t have to keep checking the status screen of our picking station.
I was behind the idea and started thinking about using some type of Arduino controlled device. Then I remembered IFTTT.
I first heard about IFTTT (If This Then That) from Merlin Mann a while ago and signed up for an account. I remembered that they had a hook for the newish Belkin WeMo home control devices. I picked up one of the basic switches at my local Best Buy on the way home for $50.
This is literally it.
- I plugged in the switch and set it up via my iPhone.
- I registered the switch with IFTTT (took about 30 seconds).
- I added my own if statement to the top of my order status code.
- I added a function to send an email with subject “on” to my IFTTT address when the threshold is hit and #off when the queue hits zero.
- I created two recipes, one for on, and one for off on IFTTT.
- I pushed it to production.
I couldn’t believe how simple it was. Less than and hour start to finish. The system has been running for a three weeks with zero problems.
My original plan was to have an rss feed of the order count for IFTTT to read but their feed widget only updates every 15 minutes whereas the email widget is immediate.
The downside is I’m emailing IFTTT quite often during the day. They don’t seem to mind.
The guys like the light so much there have been requests for additional colors or lights to convey additional info. I was tempted to mess around with the Phillips Hue which has an official API. Instead I have decided to use Panic’s new awesome Status Board app to display the order light as well as a lot of other stuff.
Luna Moth ♂
Introducing: Luisa Kelly Swimm
John M. Broder for The New York Times:
Tesla’s chief technology officer, J B Straubel, acknowledged that the two East Coast charging stations were at the mileage limit of the Model S’s real-world range. Making matters worse, cold weather inflicts about a 10 percent range penalty, he said, and running the heater draws yet more energy. He added that some range-related software problems still needed to be sorted out.
I think that 10% figure is extremely low. Tesla uses lithium ion batteries similar to those found in the Volt. I’ve found that I lose nearly 25% of my range (~43 mpc to ~32 mpc) when the temperature is in the 30s. That seems more in line with what John Broder experienced in the test.
By now everyone has heard that late last night My Bloody Valentine released ‘mbv’, the follow up to their 1991 masterpiece Loveless.
Loveless has been my favorite album from the moment I heard it 21 years ago. After refreshing the site for a couple hours while it was down from traffic I purchased and downloaded ‘mbv’.
While I have a ton of ideas and opinions on it, I am going to give it some time. I’ve been thinking about what this record would sound like for my entire teenage and adult life. It doesn’t make sense to give an opinion after 18 hours and two listens.
If you haven’t heard it, you can stream the new album on Youtube.
Initial reviews of “mbv” are starting to show up. I would hate to have to write a review of this mythical record in less than 24 hours.
I’ll keep updating the list as I find them.
- Pitchfork: Review by Mark Richardson 9.1
- SPIN: Review by Michael Robbins 8/10
- theguardian: My Bloody Valentine: m b v – review 4/5
- NME: First Listen Track By Track - My Bloody Valentine, ‘mbv’
- Billboard: My Bloody Valentine, ‘mbv’: Album Review
- theguardian: Early impressions by Caspar Llewellyn Smith
- …ology: Album review by Brett Warner (A-)
- CraveOnline: Review by Iann Robinson
- Impact: Review by Jeremy Dobson
- Hooting & Howling: review by Chloe Gynne
- Louder Than War: Song by song review by John Robb
- Rocksucker: 4/5
- The Line of Best Fit: Review by Erik Thompson 9/10
“The use of e.e. cummings-like lowercase letters on the titles of the songs and the album itself is perhaps another sly technique for Shields and company to deflect the mammoth expectations placed on this batch of nine songs.”
- BBC: ” It sounds amazing, and represents an astounding return.”- Ian Wade
- 7bit Arcade: “it is a complete success – a wonderfully fractured aural tome.” - David Gould”
- COLLAPSE BOARD: “I am not someone who worships at the Kevin Shields altar.” - Scott Creney”
- Noisey: WHY MY BLOODY VALENTINE’S MBV HAS COME TOO LATE TO STOP THE END OF THE WORLD
“When C17th Irish philosopher Edmund Burke said: “All that is necessary for the triumph of evil is that good men do nothing” he was thinking about Kevin Shields.”
“Take your time, immerse yourself. For this reason, skipping tracks is disabled. We are proud to share this record with you.”
The album is still alive on the internet, and this one sounds great.
While I do, I’ve been watching their ‘Nowhere’ video series which documents moments during the recording process.
Arturia visited Portishead’s Adrian Utley in his studio so he could check out their new MiniBrute synth. The result was two great videos. In the first he spends 25 minutes messing around with the impressive sounding MiniBrute. And in the second he shows off his collection of (mostly) vintage synths.
If you’re a fan of Portishead you will love watching him coax huge sounds out of this tiny synth.
Brian Eno and his musician/programmer collaborator Peter Chilvers have released a new piece of software called Scape.
Scape is a new form of album which offers users deep access to its musical elements. These can be endlessly recombined to behave intelligently: reacting to each other, changing mood together, making new sonic spaces.
Scape builds on what the duo have done with past software projects but adds depth via rules and tools. It’s more like a simpler, user friendly Noatikl. It also supports AirPlay so you can bliss out your whole joint. Very cool.
Ray Kurzweil, the bold futurist and author of The New York Times bestseller The Singularity Is Near, is arguably today’s most influential technological visionary. A pioneering inventor and theorist, he has explored for decades how artificial intelligence can enrich and expand human capabilities. Now, in his much-anticipated How to Create a Mind, he takes this exploration to the next step: reverse-engineering the brain to understand precisely how it works, then applying that knowledge to create vastly intelligent machines.
Of all Kurzweil’s main topics brain engineering is probably the most contentious. I’m as excited to read the book as I am to watch the inevitable scientific fallout.
How to Create a Mind is out on November 13th, 2012.
Not since I heard “Know Where” by Holy Other last summer have I been stunned by a song like this. Then I watched the video. Incredible.
If I were to make one addendum to my best albums of 2011 list Africa Hitech’s 93 Million Miles would be on it. I’ve been listening to it non-stop for months.
My favorite track is ‘Don’t Fight It’. Absolutely incredible.